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Dnd shatter
Dnd shatter











dnd shatter

You can target shatter against a single solid object, regardless of composition, weighing up to 10 pounds per caster level. In fact, in its own “detailed” entry it doesn’s even mention sundering: Shatter creates a loud, ringing noise that sunders a single solid, nonmagical objectĪ successful sunder attempt deals damage shatter does not indicate how much damage is dealt. Worse, it’s still unclear what happens even if you extricate this mess. The latter two are lumped together in a confusing way. The first is clear, written in a separate paragraph and everything. So there are three separate effects: shatter as an area-effect, shatter targeted against an object, and shatter targeted against a crystalline creature. Basically, it deals with two entirely separate cases, so far as I can tell, and sticks them in the same paragraph without any indication that a transition is being made, which is very misleading and confusing. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage. Alternatively, you can target shatter against a single solid nonmagical object, regardless of composition, weighing up to 10 pounds per caster level. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered. All such unattended objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. Given these conclusions about the spell's behaviour, it appears all of this confusion could have been avoided by shifting the line break between those paragraphs to sit just one sentence later, like so:

dnd shatter

Lastly and entirely separately, if you single target a crystalline creature, it takes the damage noted with save for half. Since the object must be nonmagical, it won't get a save, and will be shattered. That means you can use the single target Shatter on an unattended suit of platemail or a steel vase, whereas the area version would not affect either. The difference with the single target version is the larger weight limit (10 pounds per level instead of 1 pound per level), and the removal of the composition restriction (you can target stuff other than crystal, glass, ceramic, or porcelain). There's no suggestion in the second paragraph that it should handle objects any differently when they're single-targeted. Whether you target multiple objects or one, the spell seems like it should affect objects equally: non-magical objects shatter. Or, you can target a crystalline structure. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.īreaking this down into your distinct options: you can choose whether to use the spell as an area attack against many objects, or to target a single object. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered.Īlternatively, you can target shatter against a single solid nonmagical object, regardless of composition, weighing up to 10 pounds per caster level.

dnd shatter

Saving Throw Will negates (object) Will negates (object) or Fortitude half

#DND SHATTER FULL#

Here's the full extract of the spell from the Pathfinder PRD:Īrea or Target 5-ft.-radius spread or one solid object or one crystalline creature It seems that the single-target shatter is meant to behave just like the multi-target shatter, except that it's more potent, in exchange for having only one target.













Dnd shatter